| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Prometheus Exenthal
GoonWaffe Goonswarm Federation
81
|
Posted - 2012.01.14 00:47:00 -
[1] - Quote
The fact that these threads keep popping up simply means that the player base in uneducated. In 2009 CCP did a 15%/level speed bonus to afterburners (75%). This was far too fast and resulted in broken tracking and damage applications to the ships. The idea was shot down with aplomb.
AFs on TQ currently suffer from severe field immobility when fit with ABs, and the extreme side-effects of MWD bloom when fit accordingly.
AFs (which are meant to counter T1 cruisers) currently do roughly 1km/s with an afterburner, and that is too slow. The speed is too slow to effectively catch their prey, but if they do catch their prey (via warp-in) they are essentially immune to Cruiser+ sized weapons and enjoy the free kill. Increasing their ability to catch prey with afterburners only exasperates the tracking problem even more, but also reduces the effectiveness of missiles. The same is true for those who want a bone-headed idea such as web-immunity.
True, the MWD bonus doesn't benefit everyone of you in your padded empire cell. However, the MWD bonus still has the most potential to solve the mobility issue, and the slots/bonuses make them combat nemesis to T1 Cruisers. Nobody is forcing you to use the MWD bonus (similar to interceptor pilots).
This has been discussed to death when it was first brought into light in 2009, and the dead horse has been sufficiently beaten in the Official thread @ the top of the forum.
AB speed is bad. EWAR immunity/resistance is bad. RR bonuses are bad. CSM Alternate & PVP Samurai www.promsrage.com |

Prometheus Exenthal
GoonWaffe Goonswarm Federation
81
|
Posted - 2012.01.14 06:08:00 -
[2] - Quote
They aren't tackle ships, as 3 classes for said ships already exist, one of which is *heavy* tackle. Interceptors, Interdictors, & Heavy Interdictors.
The middle ground would be somewhere around 1400m/s (ship depending), which is a 50% speed bonus: - barely faster than a cruiser (1600 thorax is 1200m/s, 1800 overloaded) - still insanely overpowered if said ships actually get the tackle or combat missile boats
AFs are like Miniature HACs. HACs are geared to go toe to toe with the T1 ships over them, Battlecruisers. By relation AFs are geared to go toe to toe with T1 cruisers.
heavy combat ship standings: T1 Frigate < AFs ~= T1 Cruisers T1 Cruisers < HACs ~= T1 Battlecruisers T1 Battlecruisers < Command Ships ~= T1 Battleships
That's how the game would live up when the AFs go through. CSM Alternate & PVP Samurai www.promsrage.com |

Prometheus Exenthal
GoonWaffe Goonswarm Federation
81
|
Posted - 2012.01.14 06:27:00 -
[3] - Quote
:facepalm: I swear this is like talking to bricks. CSM Alternate & PVP Samurai www.promsrage.com |

Prometheus Exenthal
GoonWaffe Goonswarm Federation
81
|
Posted - 2012.01.14 06:49:00 -
[4] - Quote
If the AFs job was to combat frigates, they wouldn't need a boost. If you feel they're going to replace Interceptors, please enlighten the class on how that will occur  CSM Alternate & PVP Samurai www.promsrage.com |

Prometheus Exenthal
GoonWaffe Goonswarm Federation
81
|
Posted - 2012.01.14 07:30:00 -
[5] - Quote
That wouldn't really solve the problem of them getting instantly blapped as soon as they try to move around said battlefield. CSM Alternate & PVP Samurai www.promsrage.com |

Prometheus Exenthal
GoonWaffe Goonswarm Federation
81
|
Posted - 2012.01.14 17:29:00 -
[6] - Quote
Well keep in mind that fitting an AB has advantages over MWD, and one of them is fitting. It's far easier to fit top tier weapons and modules with an afterburner, but if you want to increase versatility with the MWD, you need to adjust your fit accordingly. There's nothing wrong with ships being hard to fit, and this keeps the balance in favour of AB-fits over MWD-fits should the two ever meet in low sec..
Think of it like a home team advantage. MWD > AB in lawless space AB > MWD in Empire CSM Alternate & PVP Samurai www.promsrage.com |

Prometheus Exenthal
GoonWaffe Goonswarm Federation
81
|
Posted - 2012.01.14 19:04:00 -
[7] - Quote
It won't change every persons play style, but it will take AFs out of their niche and allow them to be used elsewhere. Those who prefer AB will keep using AB with the new bonuses & slots, and those who prefer/need to use MWD will now have a viable ship to use outside (or even in) empire.
It's similar to Interceptors and how they have a similar sig bonus. People use them with AB as well as MWD. AFs currently can't use MWD without severely crippling their combat abilities, and AFs fit with ABs have a very small engagement scope. CSM Alternate & PVP Samurai www.promsrage.com |

Prometheus Exenthal
GoonWaffe Goonswarm Federation
81
|
Posted - 2012.01.15 18:20:00 -
[8] - Quote
IIRC those escort frigates are still in the database as unpublished ships CSM Alternate & PVP Samurai www.promsrage.com |

Prometheus Exenthal
GoonWaffe Goonswarm Federation
88
|
Posted - 2012.01.17 18:48:00 -
[9] - Quote
or fit a wcs CSM Alternate & PVP Samurai www.promsrage.com |

Prometheus Exenthal
GoonWaffe Goonswarm Federation
89
|
Posted - 2012.01.17 20:02:00 -
[10] - Quote
and cruisers. and destroyers. CSM Alternate & PVP Samurai www.promsrage.com |

Prometheus Exenthal
GoonWaffe Goonswarm Federation
91
|
Posted - 2012.01.19 01:18:00 -
[11] - Quote
You're about 20 pages too late, this has been tested to death already. The Hawks tank isn't much bigger than it is on TQ. It doesn't have the CPU to fit it's mids full of shield mods, AND be useful. It's also extremely fragile because it's a frigate. A single small neut and it's cap stability is ******, or a couple non-hybrid ships will alpha through its hitpoints instead. There's really nothing wrong with it. CSM Alternate & PVP Samurai www.promsrage.com |
| |
|